Sunday, July 14, 2013

15mm Modern Africa with Gruntz

We play in a group that usually has 5-8 participates in an evening.  We need to get everyone a command, finish in three hours, and have fun.  This means a convention style game every Thursday and finding rule sets that fit these parameters can be a challenge.  We attempted Force on Force, it was fun but seemed to bog down with the number of commands we need.  Are latest effort was using Gruntz, where each stand represented 1 Grunt.  We had a lot of fun and the game worked well for our group.  I think the Baron will put up a battle report on his blog.   I spent of bunch of time making new stat cards, so here they are.  Note I made these in Photoshop, and they are supposed to be 2.5" x 3.5" and that is how they look in MS Word, but here they seem a bit bigger.


I did many Google image searches to find the various pictures, I liked the Congo rebel wearing the wig, smoking, with a slung RPG the most of anything I found.


    On the 2nd African Militia card, I added a Perk.









The sniper team has two perks, I am hoping we can read the small text during the game.



And last some extras.  The transport is universal and I have not painted a T-55 yet, so it was just an experiment in playing with the values to see if a tank would work in the game.

I am sure there are errors in there somewhere, but it is better than what the online Gruntz card generator could give me.  My professionals are done and I am working on some Land Rovers and a large flatbed truck.


  1. Wow! These are really impressive... lovely cards.

    Great idea too... I look forward to reading the AAR :)

    1. Thanks, I did spot some errors and make a few changes. I will get on the Baron about that report!

  2. Nicely done.....very impressed with your blog, good stuff all round.

  3. Really great Jay. Can't wait to play them.

  4. Very awesome. I sorta like how they could easily be used with AK47 ruleset too. Inspired by I suppose?

    Any chance of releasing the updated cards in a pdf file?

  5. Very very nice! I might bump the militia shoot up to 4 and follow suit with the rest by increasing by one. 3 is at the "nearly never hit" level but if you can cope with that in a game it would be fine.

  6. Also - How brilliant are those photos! excellent work. I once read on the BBC site about "Fright" Warriors in Africa. They would dress as ladies with super-bright scarfs and tight bright pink tops etc. It was a voodoo thing where they thought the easier to see they were the more proof against bullets they were. Perhaps a Perk is needed to cover that! :)